4/21/2023 0 Comments How to use sweetfx bioshock 1![]() ![]() I believe I can't "fix" that becouse those are the depth values the game passes to shaders. but they returns "in place" moving a little. Sometimes casted shadows are a little off. The moon skybox in the very first scene of gameplay appears to be a little nearer than it should be. The game had a lot of 3d stereo issued shaders, I've fixed thousands of them and I believe the fix should be 100% complete now. Added 3d crosshair (based on real depth values) ![]() ![]() Reflections and refractions on glass surfaces are fixed ![]()
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